My name is Carmelo Mammana and I am a Unity Developer from Italy.
I'm a very passionate software developer interested in all kind of technologies. More than ever with Videogames, AR/VR/XR and AI.
I graduated as Game Programmer with three years course and I took part in trade events like Milan Games Week and Lucca Comics and Games as a developer.
Worked on WebGL sim-building applications with Unity Engine for the fashion industry.
- Translate business requirements into technical requirements
- Planned, designed and built applications with testing anddebugging.
- Worked with 3D artists and managed complex 3D scenes
- Software Development Life Cycle
- General behaviours and optimizations
- Online Database (API, Download models and textures)
- UI/UX
Worked on mobile AR applications (iOS - Android) with Unity Engine
- ARFoundation
- Worked with 3D artists and managed complex 3D scenes.
- Software Development Life Cycle
- In-App purchase
- General behaviours and optimizations
- Online Stores Management (iOS Android)
- UI/UX
Worked as a programmer with AGILE method for big client as MPS bank (Monte dei Paschi di Siena) with various technologies like:
.NET, Javascript, CSS, HTML, SQL, SharePoint
Worked as a programmer with various technologies like:
.NET, SQL, JavaScript, HTML, CSS
Completed three years of course in Game Programmer and concurrently working on personal projects.
The course was focused on C++, C#, Unity and teamwork with Designers and Artists
Information Technology High School
I love working in teams and keeping busy.When I work on any project I love to give my best to help the team to create the best product.
I'm very careful with every single details when I'm working.
I love to challenge and solve problems with my team.
I am always looking for new things to study and learn to improve myself in every field.
I am a very organized person, both in the work and in the personal sphere.
I love to partecipate in Game Jams, to propose ideas, motivate and interact with the team.
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