About Me

Hello There!

My name is Carmelo Mammana from Italy and I am a Software Developer with a degree in Game Development, specializing in Unity Developmentand proficient in native Swift.

I have a strong interest in AR/VR, AI, and emerging technologies. My career began in 2019, and I have worked with both startups and large companies.

I am always eager to learn something new and tackle new challenges

My Resume

  • Work Experience

  • Software Developer Unity

    Deloitte - January 2023 - Current

    Developed WebGL, AR/VR, and standalone software for various clients in the fashion, retail, manufacturing, and automotive industries using Unity and Swift

    Light baking, Unity Shader Graph, Animation, XR, ARFoundation,Oculus Integration

    Proficient in using Blender 3D for basic operations on 3D models,including mesh decimation, mesh editing, and other related tasks

    Analyzed client needs and requests to achieve desired objectives
    Translated business requirements into technical specifications
    Planned, designed, and built applications, including testing and debugging
    Collaborated with 3D artists and managed complex 3D scenes
    Followed the Software Development Life Cycle (SDLC)
    Implemented general behaviours and optimizations
    Communicated with clients and team members to understandproject goals
    Worked with designers to create UI/UX designs

  • Lead Software Developer Unity

    HetaLab Sept 2021 - Aug 2022 -> Project acquired by Retail Italia Aug 2022 - January 2023

    Worked on WebGL sim-building applications with Unity Engine for the fashion industry

    Led a team of 3 developers, overseeing project coordination and task management

    - Translate business requirements into technical requirements
    - Planned, designed and built applications with testing anddebugging
    - Worked with 3D artists and managed complex 3D scenes
    - Software Development Life Cycle
    - General behaviours and optimizations
    - Online Database (API, Download models and textures)
    - UI/UX

  • Unity Developer

    UpSurgeOn - March 2021 - Sept 2021

    Worked on mobile AR applications (iOS - Android) with Unity Engine

    - ARFoundation
    - Worked with 3D artists and managed complex 3D scenes
    - Software Development Life Cycle
    - In-App purchase
    - General behaviours and optimizations
    - Online Stores Management (iOS Android)
    - UI/UX

  • Programmer .NET

    Avanade - 2019 - 2021

    Worked as a programmer with AGILE method for big client as MPS bank (Monte dei Paschi di Siena) with various technologies like:

    .NET, Javascript, CSS, HTML, SQL, SharePoint

  • Programmer

    Casalini Libri SPA - May 2018 - Dec 2018

    Worked as a programmer with various technologies like:

    .NET, SQL, JavaScript, HTML, CSS



  • Education

  • Bachelor's Degree - Game Programmer

    Event Horizon - 2016 - 2019

    Final thesis: AI with different difficult levels

    Completed three years of course in Game Programmer and concurrently working on personal projects.

    The course was focused on C++, C#, Unity and teamwork with Designers and Artists

  • Diploma Course - Programmer

    ISIS Gobetti Volta - 2009 - 2016

    Information Technology High School

Soft Skills

Teamwork

Collaborating effectively with other developers, designers and stakeholders.

Attention to Detail

Catching small errors to prevent bugs or larger issues.

Problem Solving

Finding efficient solutions to complex issues.

Creativity

Innovating new solutions and approaches to development challenges.

Adaptability

Being open to learning new technologies and adjusting to changing requirements.

Communication

Clearly explaining technical concepts to non-technical team members and clients.

Hard Skills

Unity95%
C#95%
Swift75%
GIT95%

OOP95%

Javascript85%

Swift75%

SQL90%

Visual Studio90%

Rider90%

HTML/CSS90%