Anatomy Touch

This project has received funding from the European Union’s H2020 Research and Innovation Programme under grant agreement n.880895.

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What I used:
  • Unity
  • Unity ARFoundation
  • Unity Version Control
  • XCode

What I did:
  • ARFoundation
  • I worked with 3D artists and managed complex 3D scenes.
  • Software Development Life Cycle
  • In-App purchase
  • General behaviours and optimizations
  • Online Stores Management (iOS Android)
  • UI/UX


Module of Head Atlas app where you can explore, with AR, the brain anatomy.

Physical part required.

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